// jianghuyiren.c
#include <ansi.h>
inherit NPC;
void create()
{
    set_name("江湖艺人", ({ "jianghu yiren", "yiren" }));
    set("long", "他是一个外地来的江湖艺人，手里牵着一只金丝猴儿，满脸风尘之色。\n");
    set("gender", "男性");
    set("age", 53);
    set("attitude", "friendly");
    set("str", 25);
    set("int", 24);
    set("con", 25);
    set("dex", 26);

    set_skill("unarmed", 75);
    set_skill("dodge", 65);
    set_skill("parry", 65);
    set_skill("force", 60);

    set("neili", 400);
    set("max_neili", 400);
    set("jiali", 20);
    set("combat_exp", 30000);
    set("score", 10000);

    setup();
    carry_object("/clone/cloth/cloth")->wear();
}
